Live On-Air stream beginning May 25, 08:00 AM
Scheduled for May 25, 08:00 AM
On behalf of Genelec and KAMK.GG, we would like to invite you to the first edition of the Genelec Game Audio Seminar, an event which gathers the greatest talents in the sound design and immersive audio space to network, discuss, and most importantly, share invaluable knowledge. The official event schedule can be found below: 11:00-12:00 - On-site Networking and Streamed Introduction Session 12:00-13:00 - Guest Lecture: Rob Carr, Game Developer at Redhill Games (Prev. Audio Designer at Rockstar Games) 13:00-14:00 - Panel Discussion Anders Nyman, Technical Support Manager at Genelec 14:00-15:00 - Gameplay Break 15:00-16:00 - Guest Lecture: Tommi Toivonen, Audio Designer at Supercell 16:00-16:30 - Interview #1 16:30-17:00 - Closing Remarks The event will feature lectures from a group of incredible talents within the audio design ecosystem, including representatives from Supercell, Rovio, Remedy Entertainment and Redhill Games. Topics include: Transporting the Player; Immersive Audio Design in Single-Player Titles Workflow Optimization; How to Effectively Coordinate an Audio Team Audio Design in Mobile Titles; Optimizing for the Handheld Storytelling Through Sound; How Audio Impacts a Story Audio Design and AI; The Future of Sound NPC Dialogue; Bringing Life to the Lifeless Booms and Bangs; Sound Design in Multiplayer FPS
On behalf of Genelec and KAMK.GG, we would like to invite you to the first edition of the Genelec Game Audio Seminar, an event which gathers the greatest talents in the sound design and immersive audio space to network, discuss, and most importantly, share invaluable knowledge. The official event schedule can be found below: 11:00-12:00 - On-site Networking and Streamed Introduction Session 12:00-13:00 - Guest Lecture: Rob Carr, Game Developer at Redhill Games (Prev. Audio Designer at Rockstar Games) 13:00-14:00 - Panel Discussion Anders Nyman, Technical Support Manager at Genelec 14:00-15:00 - Gameplay Break 15:00-16:00 - Guest Lecture: Tommi Toivonen, Audio Designer at Supercell 16:00-16:30 - Interview #1 16:30-17:00 - Closing Remarks The event will feature lectures from a group of incredible talents within the audio design ecosystem, including representatives from Supercell, Rovio, Remedy Entertainment and Redhill Games. Topics include: Transporting the Player; Immersive Audio Design in Single-Player Titles Workflow Optimization; How to Effectively Coordinate an Audio Team Audio Design in Mobile Titles; Optimizing for the Handheld Storytelling Through Sound; How Audio Impacts a Story Audio Design and AI; The Future of Sound NPC Dialogue; Bringing Life to the Lifeless Booms and Bangs; Sound Design in Multiplayer FPS
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