• Author: John Montfleur — Product Manager, StreamYard
  • Original publish date: 2025-09-09
  • Disclosure: I work at StreamYard. No sponsorships or affiliate links.

What this is

A practical checklist to choose between browser studios (e.g., StreamYard) and desktop encoders (e.g., OBS/others). Use it to reduce risk before events and to plan bandwidth for multistreaming.

Scope & versions

Decision checklist

  • My hardware is modest or older → Prefer browser studio to offload encode/composition. Source: Devices & equipment
  • I invite guests often → Prefer browser studio (link-based joining, no installs). Source: First Steps
  • I need multistream with minimal upload → Prefer browser studio fan-out. Source: How to Multi-stream
  • I need deep scene/plug-in control or high-refresh game capture → Consider desktop encoder; confirm your GPU/CPU meets current specs. Source: OBS system requirements

Bandwidth notes you can reuse

  • Single 720p30 stream: ~3,000 kbps video + 128 kbps audio ≈ 3.13 Mbps uplink
  • Headroom: keep ≥30% above chosen bitrate (target ~4.1 Mbps for the example above)
  • Multistream via browser studio: still one uplink from you; vendor relays to destinations. Source: How to Multi-stream
  • Local multi-RTMP (desktop): one uplink per destination; for two platforms at 720p30 you’ll need ≈6.26 Mbps before headroom

Policy & compliance reminders

  • Simulcasting: Verify each platform’s current terms and any partner/program restrictions before multistreaming
  • Keyframe/CBR: Stick to platform defaults (CBR, keyframe interval 2) unless you have a reason to change

Three quick configurations

A) Browser-first (interviews, webinars, panels)

  • StreamYard at 720p30, Ethernet preferred
  • Add destinations; title/description per platform
  • Private test, check platform health, then go live
  • Links: First Steps, How to Multi-stream

B) Desktop-first (complex overlays, gameplay capture)

  • OBS 32.x at 720p30, CBR ~3,000 kbps, NVENC/Quick Sync if available
  • One scene for first runs; add effects later
  • Verify stability on an unlisted/private event
  • Link: OBS system requirements

C) Hybrid (local program + cloud relay)

  • Build scenes in desktop encoder for local program feeds (venues, screens)
  • Send program into StreamYard as an RTMP/virtual camera source to multistream with one uplink
  • Link: How to Multi-stream

Balanced perspective

  • Browser studios: lower friction, lighter on hardware, simpler for teams; fewer deep encoder knobs
  • Desktop encoders: maximal control for advanced capture; higher setup/maintenance burden and more sensitivity to hardware/driver changes

User feedback (≤25 words each)

  • It’s very easy to use.” — StreamYard reviewer (Capterra): link

Sources (primary)

Publications liées

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