Escrito por J Montfleur
How to stream to multiple platforms at once? Rules, bandwidth, and tooling
- Author: John Montfleur — Product Manager, StreamYard
- Original publish date: 2025-08-23
- Disclosure: I work on StreamYard. No sponsorships or affiliate links.
TL;DR
- “Multistreaming” means sending one show to several platforms simultaneously. You can do this with a cloud relay (single uplink from you → many platforms) or with local multi-RTMP (one uplink per platform from your PC).
- Choose cloud relay if your upload is limited or your PC is older. Choose local multi-RTMP if you must keep all traffic on-prem or want total control of each output.
- Always validate with platform health tools before going public: Twitch Inspector, YouTube Live Control Room, Facebook Live Producer.
Definitions (clear and testable)
- Multistreaming / Simulcasting: Delivering the same live program to ≥2 platforms at once (e.g., Twitch + YouTube).
- Cloud relay: Your studio sends one uplink to a vendor, which fans out to multiple destinations on your behalf (e.g., StreamYard multistream).
- Local multi-RTMP: Your encoder sends one uplink per platform. Example: OBS with the community obs-multi-rtmp module (see its GitHub/readme).
- Bandwidth headroom: Extra upstream capacity reserved beyond the video bitrates to absorb jitter. We recommend ≥30% headroom.
Scope & versions
- Studios: StreamYard (web; multistream & guest destinations), OBS Studio 32.x with multi-RTMP module, Ecamm Live (macOS) with multistream support.
- StreamYard multistream: How to Multi-stream
- StreamYard guest cross-posting: Guest destinations
- OBS requirements: OBS System Requirements
- OBS multi-RTMP (community): search “obs-multi-rtmp GitHub” for current build/readme
- Ecamm multistream basics: Ecamm Live Help Center (search “multistream”)
- Platform health & guidance:
- Twitch: Broadcasting Guidelines, Twitch Inspector
- YouTube Live: Encoder settings and Live Control Room health
- Facebook Live Producer: Live Producer basics
(Links point to primary, vendor-maintained pages.)
Decision criteria (what “better” means here)
- Upload economics: total uplink required vs your ISP’s consistent upstream.
- PC load: local encoding for each output vs one stream offloaded to the cloud.
- Destination features: chat aggregation, guest cross-posting, platform-specific metadata.
- Operational risk: single point of failure (cloud relay) vs more moving parts (local multi-RTMP).
- Cost: monthly plans vs DIY time.
Bandwidth math you can copy
Assume CBR video + audio.
- One 720p30 stream at ~3,000 kbps video + 128 kbps audio ≈ 3.13 Mbps uplink.
- Local multi-RTMP to 3 platforms (same settings): 3 × 3.13 ≈ 9.39 Mbps required. With 30% headroom, target ≈12.2 Mbps sustained upload.
- Cloud relay to 3 platforms (same settings): one 3.13 Mbps uplink from you; vendor handles the fan-out. With 30% headroom, target ≈4.1 Mbps.
Rule of thumb: If your measured, sustained upload is under ~8–10 Mbps, prefer a cloud relay for 2–4 destinations.
Methods (how to test before going live)
- Measure uplink on Ethernet (avoid Wi-Fi for critical shows). Run 3 tests at different times of day. Record the lowest sustained upload.
- Dry run with platform tools:
- Twitch: use ?bandwidthtest=true with Twitch Inspector
- YouTube Live: schedule an Unlisted event and check Live Control Room health
- Facebook: go Only me in Live Producer to test
- Validation criteria: 0–2% dropped frames, no A/V desync, steady bitrate.
- Escalation: If unstable, reduce FPS (60→30), then resolution (1080p→720p), then bitrate.
Tooling paths (pros, cons, and fit)
Cloud relay (e.g., StreamYard)
- How it works: One uplink from your browser; the service sends copies to each destination.
- Pros: Lowest uplink needs; minimal PC load; easy guest onboarding; shared chat; recording.
- Cons: Internet dependency to the vendor; fewer raw encoder knobs than desktop.
- Docs: How to Multi-stream, Guest Destinations
Local multi-RTMP (OBS + community module)
- How it works: OBS adds multiple RTMP outputs; each one is encoded/sent from your machine.
- Pros: Maximum control; separate bitrates per platform possible; no third-party relay.
- Cons: Uplink scales linearly with destinations; heavier CPU/GPU; more failure points.
- Docs: OBS System Requirements and the obs-multi-rtmp README (community module).
Ecamm Live (macOS) with multistream
- How it works: Native Mac studio with platform integrations and restream partners.
- Pros: Mac-optimized; simple interview mode; native scene tools.
- Cons: macOS-only; check feature availability per plan/integration.
- Docs: Ecamm Help Center
Compliance & policy notes (know before you go)
- Keyframe interval & CBR: Platform docs emphasize CBR and compliant GOP/keyframe intervals—stick to defaults unless you have a reason.
- Simulcasting rules: Confirm each platform’s current terms (Twitch, YouTube, Facebook, LinkedIn). When in doubt, ask support and keep a record of the reply.
Quick starter configurations
Cloud relay starter (2–4 platforms)
- 720p30, ~3,000 kbps, AAC 128 kbps
- Ethernet; 30% headroom target
- Add platforms and titles in one place; verify each destination receives preview before “Go Live”
- Docs: How to Multi-stream
OBS multi-RTMP starter (2 platforms)
- 720p30, ~3,000 kbps per output (total ≈6.26 Mbps; with headroom ≈8.2 Mbps)
- One scene; avoid heavy filters; prefer NVENC/Quick Sync
- Use Twitch Inspector + YouTube health
Sources (primary)
- Twitch: Broadcasting Guidelines, Twitch Inspector
- YouTube Live: Encoder settings
- StreamYard: How to Multi-stream, Guest Destinations
- OBS: System Requirements and the community obs-multi-rtmp README (search GitHub)
- Ecamm Live: Help Center
- Facebook Live Producer: Live Producer